Multimedia
Multimedia Information systems make use of many different
ways of communication. These can include text, graphics, image, voice, and
video. The term multimedia is generally used to describe more sophisticated
systems that support moving images and audio.
In order to work with
multimedia a personal computer typically requires a powerful microprocessor,
large memory and storage capacity, a high quality monitor, external loudspeakers
or headphones and a sound card for improved sound generation, and CD-ROM OR
DVD-ROM drive, as well as special software to utilize many of these devices.
Interactive multimedia
It means to interface with these media typically with a
computer keyboard, mouse, touch screen, on screen buttons, and text entry
allowing a user to make decision as to what takes place next with this multimedia
Use of multimedia in education
- Used as reinforcement
- Used to clarify a concept
- Creates the positive attitude of individuals
- The content of topic can be carefully selected
- The length of time needed for instruction can be reduced
Elements of multimedia
- Audio
- Videos
- Graphics
- Animation\
- Texts
Audio
Audio signals are continuous analog signals. They are first
captured by a microphone and then digitized and store usually compressed as CD
quality audio requires 16- bit sampling at 44.1 KHz
Video
- Video is a technology of electronically capturing , recording, processing, storing, transmitting a sequence of images representing scenes in motion.
- Video is stored as a standard computer files
- Digital video clearly needs to be compressed
- Analog video is usually captured by a video cameras and then digitized
Graphics
Graphics are the backbone of any multimedia products. Graphics
are created using variety of tools including paint brush, AutoCAD, drawing
software and digital camera
Graphics are usually conducted by the composition of
primitives objects such as lines, polygons, circles, and arcs. Graphics are the
visual presentation on some surface. graphics are used to provide the back
ground or information content for multimedia product
Animation
Animation is the rapid display of a sequence of images of
2-D or 3-D artwork or model positions in order to create an illusion of movement.
2-D Animation 2-D
figures are created and/ or edited on the computer using 2-D bitmap graphics or
created and edited using 2D vector graphics. This include automated
computerized versions of traditional animation techniques, morphing, onion
skinning
3-D animation 3-D
animation digital models manipulated by an animator. In order to manipulated a
mesh, it is given a digital armature. This process is called rigging.
Text
Text plays an important part in almost all multimedia. The
design and content of multimedia texts are so different from other type of
texts such as newspaper/ magazine text and book texts.
Designing text
Designing multimedia text involvs controlling two very
important characteristics of multimedia text
- Display
- Content
Display deals with "How" parameters of
multimedia texts- like "how the text is going to be represented at a given
place" which font is going to be used to represent this text and with what
color etc.
Content design poor
content fail to impress the user and result in loss of interest in the whole
project. So the content of the project must be impressive.
Display design
text display design in multimedia projects involves decisions in controlling
two main display parameters involved with multimedia texts :font and colours
Components of multimedia systems
- Capture devices
- Storage devices
- Communication networks
- Computer systems
- Display devices
Features of multimedia systems
- Very high processing power
- Multimedia capable file systems
- Data representation
- Efficient and high i/o
- Special operating systems
- Storage and memory
- Network support
- Software tools
Advantages of multimedia
- Enhancement of text only messages
- Improve over traditional audio-video presentation
- Gains and holds attention
- Good for "computer phobic"
- Multimedia is entertaining as well as educational
Disadvantage of multimedia
- Investment cost
- Technical barriers
- Legal problems
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